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Game Economy Designer

Firm:

Gameloft


Experience:

3-5 years


Work city:

Lviv


Created:

24.03.2016


Hits:

416


Game Economy Designer

Your day to day duties include:

  • Defining the virtual products and their statistics with the development team
  • Identifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers
  • Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability
  • Regularly provide user feedback and stat/price point tuning to development team based on play-testing, both during game development and post-release
  • Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators

This is a position requiring a mix of strong economy and marketing knowledge with passion for analytical game design and the emerging free-to-play business model.

Skills:

  • Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game
  • Strong econometrics skills
  • Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design
  • Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance
  • Understanding of client/server architecture and data collecting pipeline and mining

Requirements:

  • Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction
  • Fluent written and spoken English, concise writing skills
  • Mastery of Excel
  • Advanced understanding of SQL
  • Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones
  • Passion for games on all existing formats
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